Wednesday, November 30, 2011

Week 1: Cow Body

The following are screenshots of the progress of the body of the cow model:









Doing the body model was much harder than expected but the tutorial helped me get through it. It also showed me several ways to make a bipedal character, cartoonic or realistic. One such way is to use nothing but a cube with a preplanned amount of subdivisions to roughly create the character's shape before going into detail. I also learned how to connect multiple models together, something which I had no knowledge of previously as I relied on grouping for the most part.

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