Wednesday, November 2, 2011

Week 2: Character Poses

These are some poses I gave to a rigged model downloaded from the internet, based on several images found on Yahoo.





Making this pose is surprisingly difficult as the model itself is very thin, unlike the more muscular character in the image. The expression of the character was fairly difficult to do as I had no idea how the character's face controls were supposed to work but alas, I made a close resemblance. The arms, as simple as it looks, is actually the toughest part of this pose to make, along with the shoulders. As the character is feeling tense, the shoulder needs to be raised but not too much to avoid exaggeration. The arms need to be bent properly with the wrist not being too high or too low to display anger. Clenching or the fist was fairly simple in contrast. In addition, the spine was given a curve to make the character appear more alive. As the lower half of the character's body was not revealed, I made a little extra by making the model kneel.




Unlike the previous one, this one is far more feminine. The arms, face and body curve proved to be little trouble. Initially, the model's right hand wasn't able to reach the floor like the woman on the image. However, after tweaking the auto stretch feature on the wrist, I managed to get it touch the floor. In addition, I reduced the size of the smile to make the model more "cool" and calm rather than sad. Below is a screenshot of how it looked like before it touches the floor.

Other than that, the lower portion of the model was especially hard to create as we are only given one angle to model it from so the front and back view had to be made based purely on guessing or imagination. I made a lot of adjustments to the knees to display weight, which is also very difficult but I did my best.




Another feminine pose. This one was made rather quickly as I was beginning to get familiar with the rig controls. Still, I had difficulty, especially with the legs. I actually had fun creating the model's facial expression as I always liked the idea of a confident looking character with a cheeky smile. Though the image does not really show such a smile, it was pretty close and I personally think a cheeky smile looks better on the model. Other than that, I had little difficulty in this pose compared with the other two.

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